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As for what has changed, heres the ChangeLog: 0.9.5 -> 0.9.6. This release is mostly a bug fix and optimization release, but sadly the Dreamcast port doesnt see much of a speed up in it. The Yabause team is happy to bring everyone a new release today. I know this post is old, but maybe, it could be useful for someone. Yabause 0.9.6 Released - Sega Saturn Emulator for Dreamcast. SSFLoader.exe StreeFighterAlpha-Warrior'sDreams.chdįart.exe SSF.ini ScreenMode=\"1\" ScreenMode=\"0\" ![]() The only you need to start SSF in fullscreen mode is to change that parameter before launching it, and you can do it "on the go" through a batch file script and an old, little and usefull opensource aplitation: FART (hahaha) Find And Replace Textįor example, this are my batch file for launching Street Fighter Alpha: Warrior's Dreams through SSFLoader and using FARTįart.exe SSF.ini ScreenMode=\"0\" ScreenMode=\"1\" #SEGA SATURN EMULATOR SETTINGS FULL#So I've been testing till find that the option wich says to the SSF Emulator to start in full screen mode is the "ScreenMode=" paramater in SSF.ini All emulator setting are left at the default with the following exceptions: Bios set - using the Japanese 1. Compatible with both 20 pin and 21 pin Saturn consoles. Just to see how far Saturn emulation has come. Although it was around 2018 where it really began picking up speed and blazing past all other Saturn emulators in terms of quality and game compatibility. It's based on Yabause, an old Saturn emulator that was abandoned. I've remapped the two shoulder buttons of the SS pad on keyboard and now everything works fine.Hi, I've found this messsage looking for a command line parameter to launch SSF (I'm doing it through SSFLoader a. MODE (Multi Optical Disc Emulator) for SEGA Saturn
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